SNES Super Mario Kart on the Force Dynamics 301 3 Minutes 20 Seconds



SNES Super Mario Kart on the Force Dynamics 301 YouTube link

Author fdynamics
Created April 28, 2008
Updated December 2, 2008
Length 3 Minutes 20 Seconds
Rating 4.69
Views 147,546
Description SNES Mario Kart running on the 301 motion platform. If we can do this, imagine what else we can do... To see more about our motion systems, check out our web site at www.force-dynamics.com! ---------------- A quick FAQ ---------------- 1. Yes, my driving is lousy. I'm used to hardcore racing sims and it's been 15+ years since I spent any time with MK. I had about an hour with the machine actually running Mario Kart, since we built it for another project, and the video you see was the first take. Also, I had some specific goals (the jump, the bumps, the mole) that made driving well secondary. 2. The reaction speed is quite good - about 10ms from game event to machine motion. Watch during the jumps. 3. I tried it with a 'normal' 301 using the steering wheel. It's next to impossible, because the control inputs are on/off, not analog, so you have to whip the wheel back and forth like a madman. We'd have to write code to pulse-width-modulate the output from the wheel. Plus, it's Mario Kart. You -have- to play it with a gamepad. 4. Yes, FZero would be very cool. Maybe it's time to write that pulse width modulation output...
Related Tags   force  dynamics  motion  platform  simulator  snes  
mario  kart  mariokart  driving  simulation  racing  



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