Surface Computing: Microsoft PlayTogether Demo 3 Minutes 49 Seconds



Surface Computing: Microsoft PlayTogether Demo YouTube link

Author popmechshow
Created May 11, 2007
Updated December 1, 2008
Length 3 Minutes 49 Seconds
Rating 4.90
Views 46,244
Description Check out this mind-bending demo, Andy Wilson's PlayTogether surface computing system. Wilson's previous work on the PlayAnywhere interface used a table-top projection PC combined with an infrared camera to let virtual computer graphics interact with real-world objects in real time. The PlayTogether system builds on that concept, using two networked table-top systems to let people play a virtual game of chess in two locations, using real pieces and a real board on either end, with each player's opponent's pieces projected onto his board. Wilson even demoed a three-dimensional variant of his table-top system (this project didn't even have a name) that allowed users to put three-dimensional objects on a table top, then drive a virtual computer-based car over them. As the car drove over each object, a separate LCD display showed a 3-D rendered car jumping over instant computer models of the real-world objects that had been placed in its path. It's almost impossible to describe without seeing it, so I took some video. For more videos from Popular Mechanics visit: http://www.popularmechanics.com/video?src=syn&mag=pop&dom=youtube&chan=home&link=rel_46 Everything from the World of Popular Mechanics: http://www.popularmechanics.com/?src=syn&mag=pop&dom=youtube&chan=home&link=rel_47 Subscribe to Popular Mechanics: http://subscribe.hearstmags.com/subscribe/splits/popularmechanics/pop_328x90_perissue_01_home?src=syn&mag=pop&dom=youtube&chan=home&link=rel_48 -
Related Tags   surface  computing  microsoft  PlayTogether  computers  interactive  
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